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Computing at Lane End Primary

Computing Champion 


Mrs Baird is our subject champion for Computing at Lane End, and is part of the 'The Science and Technology' Curriculum Team. She is passionate about this area of the curriculum and has a clear vision of how it will support our children to become highly-skilled in the ever-evolving digital world in which we live. Mrs Baird has thought carefully about the design of the Lane End Computing curriculum that covers all aspects of the National Curriculum and meets the needs of our learners.

We have a growing resource bank which includes over 30 iPads, 15 laptops, Green Screen Technology and a class set of Bee Bots. Each classroom is also equipped with a class iPad, visualiser and an interactive whiteboard which are all used daily to support teaching and learning in all year groups.

At Lane End, the majority of the Computing curriculum is delivered through our chosen scheme of work Mr Andrews Online. Children build and apply their skills in meaningful, cross-curricular contexts, creating real ‘products’ through exciting, purposeful projects, which develop their computational thinking and supports children in progressively becoming more digitally literate. The skills coverage has been carefully prepared to offer a broad and balanced computing curriculum covering all aspects of Information Technology, Computer Science and Digital Literacy (This strand includes Online Safety/Online Privacy).


Information Technology

During their learning journey at Lane End, children will create a wide range of digital content which develops their skills in word processing, designing and creating e-books, games, videos, multi-scene animations and write computer programs. From Reception, children begin to use programmable toys such as Bee Bots.  By the end of Key Stage 1, children are beginning to use basic code in programmes such as Scratch Jr.  As children enter Key Stage 2 they will also work with data, build web pages, websites and even their own Apps! By the end of their Primary learning journey, children will become competent programmers, having accessed a range of software, hardware and web-based tools such as Micro:bit, Hour of Code and many more.


Computer Science


Computer Science sits alongside programming in that before children begin to create programs, they must first learn how digital technology works. From as young as five years old, children will learn how to identify and describe technology that they experience around them, both in school and beyond. As they move through school they will learn to identify, name and explain the functions of the main components of a computer and explain how the components help them to complete different jobs. Key Stage 2 children will learn how a computer stores data, work with various input/output and how the internet, robots and simulations are all ‘programmed’ for specific purposes.


Digital Literacy (including Online Safety/Online Privacy)


Our curriculum ensures that children understand the importance in being safe, respectful and responsible online. Through Mr Andrews Online (Years 1-6) and Google’s Be Internet Legends (Years 3-6) our curriculum equips our children with effective strategies to build a positive digital footprint by learning about important elements such as: Self-image and identify, online relationships and reputation and online bullying. As well as Online Safety being a vital and regularly taught strand of our computing curriculum, our children will also learn about Online Safety as part of their PSHE curriculum.

Mrs Baird supports all our teachers to deliver the Lane End Computing Curriculum by building confidence and enthusiasm for this ever-changing subject - so that all our children gain vital computing skills and knowledge in an engaging and interesting way. Through each project, children are explicitly taught Computing vocabulary and their meanings, which helps children to develop a deeper understanding of words and contextualises their learning.

Mrs Baird is committed to ensuring our children build on their computing knowledge across the whole curriculum and use their skills to research, plan and present their learning in a number of creative ways linked to our topics. Examples of this are creating a presentation about Vikings, re-telling a traditional tale using an E-Book, or using technology to create a non-chronological report about the Great Fire of London.

Below is the broad overview of our Lane End Computing curriculum. There is also an example of a ‘Guide on a Page’ supporting teachers and learnings when using Bee Bots. Here you will see some of the key Computing knowledge and vocabulary the children will learn and understand through the work they do.